![]() ![]() I can understand people who are used to vanilla Darkest dungeon would think this distracts from other elements in the game but personally I think it's an amazingly well thought out mechanic. Something you'll have to manage with a trip into the courtyard every now and then to scavenge for blood which I like a lot to be honest. Downside is if you fail to supply them with blood for a couple of weeks I think they'll die. In case you're worried about the Crimson curse (AKA: aids as some call it), it's not purely a bad thing, if you can supply your infected hero's with blood then they'll become very powerfull upon consuming it. I'm certain my experience would've been a lot more boring if it wasn't for Crimson court. I started playing Darkest dungeon about a week ago and immidiatly enabled all dlc, I've been hooked since and already racked up over 25 hours in it. Hearing about the new mechanic added is the reason im shakey about CC, everyone says it makes the game a lot harder/complicated/♥♥♥♥ but dunno if its just over exaggerated or not Really I hate CC so much I wish I could just remove it. You really don’t want to be fighting whilst in this state.Originally posted by TOY TOY TOY:CC gives aids due to a ♥♥♥♥♥♥ do a dungeon or get ♥♥♥♥♥♥ mechanic. ![]() Wasting is your last chance to deal with the Curse (one way or another) before the ultimate price is paid. Once a character has been in Craving for too long, they will enter Wasting. Ingesting a Vial Of The Blood takes you out of Craving and launches you into Bloodlust, which comes with its own bag of issues for you to contend with. Suffer Health and Stress damage when camping.Cause stress to teammates when they are attacked. ![]() Randomly interact with Curios in the Courtyard.Inflict stress characters when using Curios.That’s not all, however, as Craving characters will occasionally do random actions that can really get in the way of your plans. ![]() The curse helps nullify the already small chance to not lose your mind if and when your Stress gets too high. Stress is a constant in Darkest Dungeon, and sometimes people go a bit loopy. This is quite a serious nerf to your Resistances, but the Virtue Chance penalty is possibly even worse. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |